Amorce Preconstructed

Hero and equipment (6/6)

Amorce, The Outlaw
Your Attacks with Repeat have +1 Damage on their final Repeat
One must become the predator before the Catacombs make them its prey.
80
Gunslinger Hero
Auto Aim Module
Attack Pattern projectile
Attack Prevent the next 3 Damage you would take from Projectiles this initiative
1
Reactive Gun Evo
Barrel Overclock
Once per round Your next Attack with 2 or less Base Damage this turn gains Repeat 1 (It attacks an additional time)
Continue
--
Gun Evo
Laser Blaster
Attack Pattern projectile
A Gunslinger's best friend.
4
Gun Evo
One-Two Revolver
Attack Pattern projectile
Chains from evo attack Gains Repeat 1 (This attacks 2 times)
Two shots are better than one.
2
Gun Evo
Propulsion Waders
Move 1
A quick step out of danger, often a life saver.
--
Reactive Legs Evo

Main deck (60/60)

Laser Burst v3
Pattern projectile
A classic in every Evo's arsenal.
5
Gun Attack
Laser Burst v3
Pattern projectile
A classic in every Evo's arsenal.
5
Gun Attack
Laser Burst v3
Pattern projectile
A classic in every Evo's arsenal.
5
Gun Attack
Slug Shot v3
Pattern projectile
Hit Push 2 (Move the target back 2 squares)
A little force never hurt anyone.
4
Gun Attack
Slug Shot v3
Pattern projectile
Hit Push 2 (Move the target back 2 squares)
A little force never hurt anyone.
4
Gun Attack
Slug Shot v3
Pattern projectile
Hit Push 2 (Move the target back 2 squares)
A little force never hurt anyone.
4
Gun Attack
Armor-Piercing Beam v3
Your next Evo Attack this turn gains +3 Damage
Continue
Evos made with the best lenses the Forge has to offer.
--
Support Action
Armor-Piercing Beam v3
Your next Evo Attack this turn gains +3 Damage
Continue
Evos made with the best lenses the Forge has to offer.
--
Support Action
Armor-Piercing Beam v3
Your next Evo Attack this turn gains +3 Damage
Continue
Evos made with the best lenses the Forge has to offer.
--
Support Action
Crossfire v3
Block 1, Repeat 4 (This blocks 5 times, preventing the next 5 damage you would take this initiative)
--
Support Reaction
Crossfire v3
Block 1, Repeat 4 (This blocks 5 times, preventing the next 5 damage you would take this initiative)
--
Support Reaction
Crossfire v3
Block 1, Repeat 4 (This blocks 5 times, preventing the next 5 damage you would take this initiative)
--
Support Reaction
Fragmentation Rounds v3
Pattern projectile
This loses 2X Damage, where X is the Distance between you and the target (Count the shortest number of squares between you and the target)
7
Gun Attack
Fragmentation Rounds v3
Pattern projectile
This loses 2X Damage, where X is the Distance between you and the target (Count the shortest number of squares between you and the target)
7
Gun Attack
Fragmentation Rounds v3
Pattern projectile
This loses 2X Damage, where X is the Distance between you and the target (Count the shortest number of squares between you and the target)
7
Gun Attack
Headshot v3
Pattern projectile
Hit Stun (The target skips their next initiative)
Good aim can make all the difference.
4
Gun Attack
Headshot v3
Pattern projectile
Hit Stun (The target skips their next initiative)
Good aim can make all the difference.
4
Gun Attack
Headshot v3
Pattern projectile
Hit Stun (The target skips their next initiative)
Good aim can make all the difference.
4
Gun Attack
Motion Blur v3
Pattern projectile
Hit Gain 1
4
Gun Attack
Motion Blur v3
Pattern projectile
Hit Gain 1
4
Gun Attack
Motion Blur v3
Pattern projectile
Hit Gain 1
4
Gun Attack
Overheat v3
Pattern projectile
Repeat 5 (This attacks 6 times)
After attack Lose 1
Evos were not designed to fire that fast, but that never stopped their users.
1
Gun Attack
Overheat v3
Pattern projectile
Repeat 5 (This attacks 6 times)
After attack Lose 1
Evos were not designed to fire that fast, but that never stopped their users.
1
Gun Attack
Overheat v3
Pattern projectile
Repeat 5 (This attacks 6 times)
After attack Lose 1
Evos were not designed to fire that fast, but that never stopped their users.
1
Gun Attack
Overheat v2
Pattern projectile
Repeat 4 (This attacks 5 times)
After attack Lose 1
Evos were not designed to fire that fast, but that never stopped their users.
1
Gun Attack
Overheat v2
Pattern projectile
Repeat 4 (This attacks 5 times)
After attack Lose 1
Evos were not designed to fire that fast, but that never stopped their users.
1
Gun Attack
Overheat v2
Pattern projectile
Repeat 4 (This attacks 5 times)
After attack Lose 1
Evos were not designed to fire that fast, but that never stopped their users.
1
Gun Attack
Rapid Fire v3
Pattern projectile
Repeat 4 (This attacks 5 times)
Shooting fast often is the difference between life and death in the Catacombs.
1
Gun Attack
Rapid Fire v3
Pattern projectile
Repeat 4 (This attacks 5 times)
Shooting fast often is the difference between life and death in the Catacombs.
1
Gun Attack
Rapid Fire v3
Pattern projectile
Repeat 4 (This attacks 5 times)
Shooting fast often is the difference between life and death in the Catacombs.
1
Gun Attack
Rapid Fire v2
Pattern projectile
Repeat 3 (This attacks 4 times)
Shooting fast often is the difference between life and death in the Catacombs.
1
Gun Attack
Rapid Fire v2
Pattern projectile
Repeat 3 (This attacks 4 times)
Shooting fast often is the difference between life and death in the Catacombs.
1
Gun Attack
Rapid Fire v2
Pattern projectile
Repeat 3 (This attacks 4 times)
Shooting fast often is the difference between life and death in the Catacombs.
1
Gun Attack
Rapid Fire v1
Pattern projectile
Repeat 2 (This attacks 3 times)
Shooting fast often is the difference between life and death in the Catacombs.
1
Gun Attack
Rapid Fire v1
Pattern projectile
Repeat 2 (This attacks 3 times)
Shooting fast often is the difference between life and death in the Catacombs.
1
Gun Attack
Rapid Fire v1
Pattern projectile
Repeat 2 (This attacks 3 times)
Shooting fast often is the difference between life and death in the Catacombs.
1
Gun Attack
Sawedoff v3
Pattern projectile
Before Attack Repel 1 (Move 1 square back)
Hit Push 1 (Move the target back 1 square)
Watch the recoil.
4
Gun Attack
Sawedoff v3
Pattern projectile
Before Attack Repel 1 (Move 1 square back)
Hit Push 1 (Move the target back 1 square)
Watch the recoil.
4
Gun Attack
Sawedoff v3
Pattern projectile
Before Attack Repel 1 (Move 1 square back)
Hit Push 1 (Move the target back 1 square)
Watch the recoil.
4
Gun Attack
Slide Dash v3
Pattern projectile
Before Attack You may Move 1
After Attack You may Move 1
4
Gun Attack
Slide Dash v3
Pattern projectile
Before Attack You may Move 1
After Attack You may Move 1
4
Gun Attack
Slide Dash v3
Pattern projectile
Before Attack You may Move 1
After Attack You may Move 1
4
Gun Attack
Slide Dash v2
Pattern projectile
Before Attack You may Move 1
After Attack You may Move 1
3
Gun Attack
Slide Dash v2
Pattern projectile
Before Attack You may Move 1
After Attack You may Move 1
3
Gun Attack
Slide Dash v2
Pattern projectile
Before Attack You may Move 1
After Attack You may Move 1
3
Gun Attack
Snipe v3
Pattern melee5
Pierced through the heart, and often killed.
3
Gun Attack
Snipe v3
Pattern melee5
Pierced through the heart, and often killed.
3
Gun Attack
Snipe v3
Pattern melee5
Pierced through the heart, and often killed.
3
Gun Attack
Terminal Velocity v3
Pattern projectile
This gets +X Damage, where X is the Distance between you and the target (Count the shortest number of squares between you and the target)
2
Gun Attack
Terminal Velocity v3
Pattern projectile
This gets +X Damage, where X is the Distance between you and the target (Count the shortest number of squares between you and the target)
2
Gun Attack
Terminal Velocity v3
Pattern projectile
This gets +X Damage, where X is the Distance between you and the target (Count the shortest number of squares between you and the target)
2
Gun Attack
Terminal Velocity v2
Pattern projectile
This gets +X Damage, where X is the Distance between you and the target (Count the shortest number of squares between you and the target)
1
Gun Attack
Terminal Velocity v2
Pattern projectile
This gets +X Damage, where X is the Distance between you and the target (Count the shortest number of squares between you and the target)
1
Gun Attack
Terminal Velocity v2
Pattern projectile
This gets +X Damage, where X is the Distance between you and the target (Count the shortest number of squares between you and the target)
1
Gun Attack
Warning Shot v3
Pattern projectile
Continue
"Consider this your final warning." - Amorce
4
Gun Attack
Warning Shot v3
Pattern projectile
Continue
"Consider this your final warning." - Amorce
4
Gun Attack
Warning Shot v3
Pattern projectile
Continue
"Consider this your final warning." - Amorce
4
Gun Attack
Warning Shot v2
Pattern projectile
Continue
"Consider this your final warning." - Amorce
3
Gun Attack
Warning Shot v2
Pattern projectile
Continue
"Consider this your final warning." - Amorce
3
Gun Attack
Warning Shot v2
Pattern projectile
Continue
"Consider this your final warning." - Amorce
3
Gun Attack