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NEON Cards
Hold All the Cards
Showing 256 of 256 cards
Adrenaline
You gain 4
(Up to 4.)
Continue
Never stop moving.
―
Support Action
E
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Dissect
A
Hero
Discards
a card
Continue
Don't let others change you.
―
Support Action
E
FRB002
© Forge Alpha 2025
Glean
Discard
Put a card from your graveyard back into your hand
Continue
Be curious.
―
Support Action
E
FRB003
Alexandre Desbiens
© Forge Alpha 2025
Impair
Disable
an
Evo
this round
(Treat it as blank.)
Continue
Fight on your terms.
―
Support Action
E
FRB004
© Forge Alpha 2025
Oppose
Cancel
an
Active Reaction Card
or
Active Instant Card
(It has no effect.)
Take control.
―
Instant
E
FRB005
Alexandre Desbiens
© Forge Alpha 2025
Rewrite
A
Hero
Discards
all their
Recycled
cards, then
Recycles
the top card of their deck if a card was destroyed
Continue
Resist the opposition.
―
Support Action
E
FRB006
© Forge Alpha 2025
Sow
Backup
this card
(This ignores backup from hand limits.)
Continue
Work for a better future.
―
Support Action
E
FRB007
© Forge Alpha 2025
Wipe
Destroy
all
Fields
Continue
Start anew.
―
Support Action
E
FRB008
© Forge Alpha 2025
Aether Blast
v3
Your next
Spell
this round loses 2
6
Aether Spell Action
R
FRB001
© Forge Alpha 2025
Aether Blast
v2
4
Aether Spell Action
U
FRB001
© Forge Alpha 2025
Aether Blast
v1
Your next
Spell
this round gains 2
2
Aether Spell Action
C
FRB001
© Forge Alpha 2025
Barricade
v3
Has 6
End of round
Loses 2
Continue
―
Area Construct
R
FRB001
© Forge Alpha 2025
Barricade
v2
Has 4
and 1
Armour
End of round
Loses 2
Continue
―
Area Construct
U
FRB001
© Forge Alpha 2025
Barricade
v1
Has 2
and 1
Armour
Continue
―
Area Construct
C
FRB001
© Forge Alpha 2025
Cleanse
v3
Destroy
all
Areas
on those squares
Destroys an area
Lose 2
Continue
―
Area Action
R
FRB001
© Forge Alpha 2025
Cleanse
v2
Destroy
all
Areas
on this square
Continue
―
Area Action
U
FRB001
© Forge Alpha 2025
Cleanse
v1
Destroy
an
Area
on this square
Destroys an area
Heal
4
Continue
―
Area Action
C
FRB001
© Forge Alpha 2025
Conjure Projectile
v3
You lose 2
8
Aether Spell Action
R
FRB001
© Forge Alpha 2025
Conjure Projectile
v2
6
Aether Spell Action
U
FRB001
© Forge Alpha 2025
Conjure Projectile
v1
Heal
2
(Up to your starting health.)
4
Aether Spell Action
C
FRB001
© Forge Alpha 2025
Energy Vampire
v3
Steal
up to 6
Shield
from a unit
You cannot gain
Shield
this round
Continue
―
Support Action
R
FRB001
© Forge Alpha 2025
Energy Vampire
v2
Steal
up to 4
Shield
from a unit
Continue
―
Support Action
U
FRB001
© Forge Alpha 2025
Energy Vampire
v1
Steal
up to 2
Shield
from a unit and they cannot gain
Shield
this turn
Continue
―
Support Action
C
FRB001
© Forge Alpha 2025
Fault Analysis
v3
Your next
Attack
or
Spell
on your next turn gains
Pierce
8
(It ignores up to 8 total from parry, shield and armour.)
―
Support Action
R
FRB001
© Forge Alpha 2025
Fault Analysis
v2
Your next
Attack
or
Spell
this turn gains
Pierce
6
(It ignores up to 6 total from parry, shield and armour.)
Continue
―
Support Action
U
FRB001
© Forge Alpha 2025
Fault Analysis
v1
Your
Active Attack
or
Spell
gains
Pierce
4
(It ignores up to 4 total from parry, shield and armour.)
―
Reaction
C
FRB001
© Forge Alpha 2025
Gun Sentry
v3
Has 1
and
Lasts
1 round
(Destroy it at the start of the next round.)
Once per turn
Attack
After attack
Destroy
this
6
Turret Machine Action
R
FRB001
© Forge Alpha 2025
Gun Sentry
v2
Has 1
and
Lasts
1 round
(Destroy it at the start of the next round.)
Once per round
Attack
4
Turret Machine Action
U
FRB001
© Forge Alpha 2025
Gun Sentry
v1
Has 1
Once per round
Attack
2
Turret Machine Action
C
FRB001
© Forge Alpha 2025
Hook
v3
Hit
Engage
2
(Move 2 squares towards the middle line.)
Continue
6
Fist Attack Action
R
FRB001
© Forge Alpha 2025
Hook
v2
Hit
Pull
2
(Move the target 2 squares towards the middle line.)
Continue
4
Fist Attack Action
U
FRB001
© Forge Alpha 2025
Hook
v1
Hit
Pull
2,
Engage
2
(Move the target 2 squares towards the middle line, and move 2 squares towards the middle line.)
Continue
2
Fist Attack Action
C
FRB001
© Forge Alpha 2025
Immolate
v3
All
Heroes
Burn
3
(They remove 3 discarded cards from the game.)
―
Support Action
R
FRB001
© Forge Alpha 2025
Immolate
v2
You
Burn
2
(Remove 2 discarded cards from the game.)
―
Support Action
U
FRB001
© Forge Alpha 2025
Immolate
v1
You
Burn
1
(Remove a card in a hero's discard from the game.)
Put one of your
Burnt
cards back into your hand
―
Support Action
C
FRB001
© Forge Alpha 2025
Laser Burst
v2
A classic in every Evo's arsenal.
6
Pistol Attack Action
U
FRB001
© Forge Alpha 2025
Laser Burst
v1
Your next
Attack
this round gains 2
A classic in every Evo's arsenal.
4
Pistol Attack Action
C
FRB001
© Forge Alpha 2025
Mining Drill
v3
Has 1
and
Lasts
1 round
(Destroy it at the start of the next round.)
Once per round
Attack
4
Turret Machine Action
R
FRB001
© Forge Alpha 2025
Mining Drill
v2
Has 1
and
Lasts
1 round
(Destroy it at the start of the next round.)
Once per round
Attack
3
Turret Machine Action
U
FRB001
© Forge Alpha 2025
Mining Drill
v1
Has 1
and
Lasts
1 round
(Destroy it at the start of the next round.)
Once per round
Attack
2
Turret Machine Action
C
FRB001
© Forge Alpha 2025
Oil Slick
v3
Lasts
3 turns
Unit enters
They lose 1
Continue
―
Area Action
R
FRB001
© Forge Alpha 2025
Oil Slick
v2
Lasts
2 turns
Unit enters
They lose 1
Continue
―
Area Action
U
FRB001
© Forge Alpha 2025
Oil Slick
v1
Lasts
1 turns
Unit enters
They lose 1
Continue
―
Area Action
C
FRB001
© Forge Alpha 2025
Reverse Polarity
v3
Your
Active Versioned Attack
or
Spell
gains 8
, then loses 2
per
Version
―
Reaction
R
FRB001
© Forge Alpha 2025
Reverse Polarity
v2
Your
Active Versioned Attack
or
Spell
gains 7
, then loses 2
per
Version
―
Reaction
U
FRB001
© Forge Alpha 2025
Reverse Polarity
v1
Your
Active Versioned Attack
or
Spell
gains 6
, then loses 2
per
Version
―
Reaction
C
FRB001
© Forge Alpha 2025
Revitalize
v3
Lose 2
End of round
Heal
10
(Up to your starting health.)
Continue
―
Support Action
R
FRB001
© Forge Alpha 2025
Revitalize
v2
Heal
6
(Up to your starting health.)
Continue
―
Support Action
U
FRB001
© Forge Alpha 2025
Revitalize
v1
Heal
4,
Shield
2
(Up to your starting health, and prevent the next 2 damage your would take this round.)
Continue
―
Support Action
C
FRB001
© Forge Alpha 2025
Slug Shot
v3
Hit
Push
1
(Move the target one square away from the middle line.)
5
Pistol Attack Action
R
FRB001
© Forge Alpha 2025
Slug Shot
v2
Hit
Push
2
(Move the target 2 squares away from the middle line.)
3
Pistol Attack Action
U
FRB001
© Forge Alpha 2025
Slug Shot
v1
Hit
Push
2,
Impact
2
(Move the target 2 squares away from the middle line. Collisions deal 2 damage.)
1
Pistol Attack Action
C
FRB001
© Forge Alpha 2025
Spike Field
v3
Lasts
1 round
Unit enters
It takes 5
Continue
―
Area Support Action
R
FRB001
© Forge Alpha 2025
Spike Field
v2
Lasts
2 rounds
Unit enters
It takes 3
Continue
―
Area Support Action
U
FRB001
© Forge Alpha 2025
Spike Field
v1
Unit enters
It takes 1
Continue
―
Area Support Action
C
FRB001
© Forge Alpha 2025
Haubert, Impenetrable
Discard a card
You
Shield
2
(Prevent the next 2 damage you would take this round.)
Danger looks very enticing to someone who never faced it before.
80
Pummeler Hero
T
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Force Field
Once per round
You
Shield
1
(Prevent the next damage you would take this round)
―
Reactive Evo
T
FRB001
© Forge Alpha 2025
Harsh Opposition
Pull
2,
Continue
(Move the target 2 squares towards the middle line.)
Enemy enters melee range
They take 1
(Melee range is any square around your hero.)
―
Evo
T
FRB001
© Forge Alpha 2025
Power Knocker
Attack
Attack
,
Half Damage
(Half its base damage, rounded up.)
6
Fist Evo
T
FRB001
© Forge Alpha 2025
Shockwave Gauntlet
Your
Active Attack
's
Attack Pattern
becomes
and it loses 3
per
Distance
―
Reactive Evo
T
FRB001
© Forge Alpha 2025
The Wall
You
Parry
4
Discard
You
Parry
4
(Prevent the next 4 damage you would take this turn, or 8 if you paid the discard cost.)
―
Reactive Evo
T
FRB001
© Forge Alpha 2025
Consume
Discarded
Your
Active Attack
gains 4
8
Fist Attack Action
E
FRB001
© Forge Alpha 2025
Daunt
Your next
Fist Attack
this turn gains 4
and
Inevitable
(Reactions cannot be played while it is active.)
Continue
―
Support Action
E
FRB001
© Forge Alpha 2025
Drill
Discard
The
Attack Pattern
becomes
6
Fist Attack Action
E
FRB001
© Forge Alpha 2025
Grapple
Hit
Targets in melee range are
Immobilized
this round until you move
(Melee range is any square around your hero, and they cannot move.)
6
Fist Attack Action
E
FRB001
© Forge Alpha 2025
Inner Release
Trigger
all
Discard Triggers
on
Fist Attacks
you play this round
(You may still discard a card to trigger it again.)
―
Support Action
E
FRB001
© Forge Alpha 2025
Retaliate
Parry
6
(Prevent the next 6 damage you would take this turn.)
Once
Parry
Deal 2
to its source
―
Reaction
E
FRB001
© Forge Alpha 2025
Unstoppable
Inevitable
(Reactions cannot be played while it is active.)
8
Fist Attack Action
E
FRB001
© Forge Alpha 2025
Unwavering
Discarded
Shield
4
(Prevent the next 4 damage you would take this round.)
8
Fist Attack Action
E
FRB001
© Forge Alpha 2025
Bash In
v3
This gains 2
for each
Shield
you have
After attack
Lose all
Shield
0
Fist Attack Action
R
FRB001
© Forge Alpha 2025
Bash In
v2
This gains 1
for each
Shield
you have
2
Fist Attack Action
U
FRB001
© Forge Alpha 2025
Bash In
v1
Discard
Double your shield
This gains 1
for each
Shield
you have
4
Fist Attack Action
C
FRB001
© Forge Alpha 2025
Brace
v3
Shield
6
(Prevent the next 6 damage you would take this round.)
You do not lose your
Shield
at the end of this round, ending if you lose
Shield
Continue
―
Support Action
R
FRB001
© Forge Alpha 2025
Brace
v2
Shield
4
(Prevent the next 4 damage you would take this round.)
You do not lose your
Shield
at the end of this round
Continue
―
Support Action
U
FRB001
© Forge Alpha 2025
Brace
v1
Shield
2
(Prevent the next 2 damage you would take this round.)
You do not lose your
Shield
at the end of rounds, ending when you have no
Shield
Continue
―
Support Action
C
FRB001
© Forge Alpha 2025
Breach
v3
This cannot gain
Range
Discard
The
Attack Pattern
becomes
10
Fist Attack Action
R
FRB001
© Forge Alpha 2025
Breach
v2
Discard
The
Attack Pattern
becomes
8
Fist Attack Action
U
FRB001
© Forge Alpha 2025
Breach
v1
Discard
The
Attack Pattern
becomes
6
Fist Attack Action
C
FRB001
© Forge Alpha 2025
Bulldoze
v3
Discard
The
Attack Pattern
becomes
Hit
You lose 1
per
Distance
10
Fist Attack Action
R
FRB001
© Forge Alpha 2025
Bulldoze
v2
Discard
The
Attack Pattern
becomes
8
Fist Attack Action
U
FRB001
© Forge Alpha 2025
Bulldoze
v1
Discard
The
Attack Pattern
becomes
6
Fist Attack Action
C
FRB001
© Forge Alpha 2025
Evo Curl
v3
Discard
All
Heroes
gain 1
Armour
this round
(Prevent 1 damage from every instance of damage you would take.)
8
Fist Attack Action
R
FRB001
© Forge Alpha 2025
Evo Curl
v2
Discard
Gain 1
Armour
this round
(Prevent 1 damage from every instance of damage you would take.)
6
Fist Attack Action
U
FRB001
© Forge Alpha 2025
Evo Curl
v1
Discard
Gain 2
Armour
this round
(Prevent 2 damage from every instance of damage you would take.)
4
Fist Attack Action
C
FRB001
© Forge Alpha 2025
High Impact
v3
Discard
This gains 4
and
Push
2
(Move the target 2 squares back from the center line.)
8
Fist Attack Action
R
FRB001
© Forge Alpha 2025
High Impact
v2
Discard
This gains 4
6
Fist Attack Action
U
FRB001
© Forge Alpha 2025
High Impact
v1
Discard
This gains 4
and
Hit
They lose 2
4
Fist Attack Action
C
FRB001
© Forge Alpha 2025
Perforate
v3
Discard
This gains 2
and loses 1
Range
10
Fist Attack Action
R
FRB001
© Forge Alpha 2025
Perforate
v2
Discard
This gains 2
and 1
Range
8
Fist Attack Action
U
FRB001
© Forge Alpha 2025
Perforate
v1
Discard
This gains 2
and 2
Range
6
Fist Attack Action
C
FRB001
© Forge Alpha 2025
Protect
v3
Parry
8
(Prevent the next 8 damage you would take this turn.)
You lose 2
―
Reaction
R
FRB001
© Forge Alpha 2025
Protect
v2
Parry
6
(Prevent the next 6 damage you would take this turn.)
―
Reaction
U
FRB001
© Forge Alpha 2025
Protect
v1
Parry
4
(Prevent the next 4 damage you would take this turn.)
Fully blocks
Heal
2
(Up to your starting health.)
―
Reaction
C
FRB001
© Forge Alpha 2025
Shield Uphold
v3
Discard
Shield
4
(Prevent the next 4 damage you would take this round.)
10
Fist Attack Action
R
FRB001
© Forge Alpha 2025
Shield Uphold
v2
Discard
Shield
4
(Prevent the next 4 damage you would take this round.)
8
Fist Attack Action
U
FRB001
© Forge Alpha 2025
Shield Uphold
v1
Discard
Shield
4
(Prevent the next 4 damage you would take this round.)
6
Fist Attack Action
C
FRB001
© Forge Alpha 2025
Smash
v3
Discard
This deals
Double Damage
(Double its base damage.)
Hit
You
Discard
a card
8
Fist Attack Action
R
FRB001
© Forge Alpha 2025
Smash
v2
Discard
This deals
Double Damage
(Double its base damage.)
6
Fist Attack Action
U
FRB001
© Forge Alpha 2025
Smash
v1
Discard
This deals
Double Damage
and gains
Hit
They
Discard
a card
(Double its base damage.)
4
Fist Attack Action
C
FRB001
© Forge Alpha 2025
Spring Loaded
v3
Your next
Fist Attack
this turn gains 6
, 1
Range
and
Hit
Their next
Attack
this turn gains 1
Range
Continue
―
Support Action
R
FRB001
© Forge Alpha 2025
Spring Loaded
v2
Your next
Fist Attack
this turn gains 4
and 1
Range
(It hits a square further.)
Continue
―
Support Action
U
FRB001
© Forge Alpha 2025
Spring Loaded
v1
Your next
Fist Attack
this turn gains 2
and 2
Range
(It hits 2 squares further.)
Continue
―
Support Action
C
FRB001
© Forge Alpha 2025
Steadfast
v3
Draw
2
Discard
3
―
Instant
R
FRB001
© Forge Alpha 2025
Steadfast
v2
Draw
2
Discard
2
Continue
―
Support Action
U
FRB001
© Forge Alpha 2025
Steadfast
v1
Draw
2
Discard
a card
―
Support Action
C
FRB001
© Forge Alpha 2025
Amorce, Catacombs Outlaw
Your
Repeating Attacks
gain 1
on their final
Attack
One must become the predator before the Catacombs make them its prey.
80
gunslinger hero
T
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Double Barrel Revolver
Repeat 1
Attack
1
Pistol Evo
T
FRB001
© Forge Alpha 2025
Laser Blaster
Attack
A Gunslinger's best friend.
4
Pistol Evo
T
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Last Shelter
Parry
5
(Prevent the next 5 damage you would take this turn.)
Activated
Your next
Attack
this round loses 1
Base
―
Reactive Evo
T
FRB001
© Forge Alpha 2025
Propulsion Waders
Move
1
Activated
This costs an additional 2
to activate
(This can stack.)
―
Reactive Evo
T
FRB001
© Forge Alpha 2025
Regenerative Brace
Move X
Add X
Energy
, up to 10
10 Energy
This loses all
Energy
and your next
Pistol Attack
this round gains 1
Base
―
Evo
T
FRB001
© Forge Alpha 2025
Gattling Fire
Gains repeats
Gains that much plus 1 instead
Instant
Discard
This gains 1
Repeat
(This attacks an additional time with the same base damage.)
3
Pistol Attack Action
E
FRB001
© Forge Alpha 2025
Lightspeed Spark
"Did I miss something? That shouldn't be possible..." - Avancée
3
Pistol Attack Instant
E
FRB001
© Forge Alpha 2025
Locked and Loaded
Your next
Pistol Attack
this turn gains 1
Repeat
(It attacks an additional time with the same base damage.)
Continue
―
Support Action
E
FRB001
© Forge Alpha 2025
Make it Spin
Backup
a
Pistol Attack
in your
Discard
(This ignores backup from hand limits.)
―
Support Action
E
FRB001
© Forge Alpha 2025
Peek Shot
Once
Reaction
The
Attack Pattern
becomes
or
5
Pistol Attack Action
E
FRB001
© Forge Alpha 2025
Reload
Your next
Pistol Attack
this turn gains 1
Base
Draw
a card
Continue
―
Support Action
E
FRB001
© Forge Alpha 2025
Second Round
This gains 1
for each time you
Repeated
this turn
0
Pistol Attack Action
E
FRB001
© Forge Alpha 2025
Shrapnel Explosion
3
Pistol Attack Action
E
FRB001
© Forge Alpha 2025
Armour-Piercing Beam
v3
Your next
Evo Attack
this turn gains 6
Base
,
Pierce
6 and cannot
Repeat
(It ignores up to 6 total from parry, shield and armour.)
Continue
―
Support Action
R
FRB001
© Forge Alpha 2025
Armour-Piercing Beam
v2
Your next
Evo Attack
this turn gains 4
Base
and
Pierce
4
(It ignores up to 4 total from parry, shield and armour.)
Continue
―
Support Action
U
FRB001
© Forge Alpha 2025
Armour-Piercing Beam
v1
Your next
Evo Attack
this turn gains 2
Base
,
Pierce
2 and 1
Repeat
(It ignores up to 2 total from parry, shield and armour and attacks an additional time.)
Continue
―
Support Action
C
FRB001
© Forge Alpha 2025
Crossfire
v3
Parry
2
(You prevent the next 2 damage you would take this turn.)
You lose 1
This gains 1
Repeat
for each time you
Repeated
this round
(This is played that amount of times.)
―
Reaction
R
FRB001
© Forge Alpha 2025
Crossfire
v2
Parry
1
(You prevent the next 1 damage you would take this turn.)
This gains 1
Repeat
for each time you
Repeated
this round
(This is played that amount of times.)
―
Reaction
U
FRB001
© Forge Alpha 2025
Crossfire
v1
Parry
1
(You prevent the next damage you would take this turn.)
Heal
1
(Up to your starting health.)
This gains 1
Repeat
for each two times you
Repeated
this round
(This is played that amount of times.)
―
Reaction
C
FRB001
© Forge Alpha 2025
Diffraction Lens
v3
This loses 2
Base
per
Distance
Enemy Reactions
gain 1
Repeat
this turn
(They cast an additional time.)
10
Pistol Attack Action
R
FRB001
© Forge Alpha 2025
Diffraction Lens
v2
This loses 2
Base
per
Distance
8
Pistol Attack Action
U
FRB001
© Forge Alpha 2025
Diffraction Lens
v1
Inevitable
(Reactions cannot be played while this is active.)
This loses 2
per
Distance
6
Pistol Attack Action
C
FRB001
© Forge Alpha 2025
Headshot
v3
Hit
Stun
You are
Stunned
7
Pistol Attack Action
R
FRB001
© Forge Alpha 2025
Headshot
v2
Hit
Stun
5
Pistol Attack Action
U
FRB001
© Forge Alpha 2025
Headshot
v1
Hit
Stun
Continue
3
Pistol Attack Action
C
FRB001
© Forge Alpha 2025
Motion Blur
v3
Hit
You lose 1
7
Pistol Attack Action
R
FRB001
© Forge Alpha 2025
Motion Blur
v2
Hit
Gain 1
(Up to 4.)
5
Pistol Attack Action
U
FRB001
© Forge Alpha 2025
Motion Blur
v1
Hit
Gain 2
(Up to 4.)
3
Pistol Attack Action
C
FRB001
© Forge Alpha 2025
Overheat
v3
5
Repeats
(This attacks 6 times with the same base damage.)
After attack
You lose 6
2
Pistol Attack Action
R
FRB001
© Forge Alpha 2025
Overheat
v2
3
Repeats
(This attacks 4 times with the same base damage.)
After attack
You lose 2
2
Pistol Attack Action
U
FRB001
© Forge Alpha 2025
Overheat
v1
1
Repeat
(This attacks 2 times with the same base damage.)
Hit
They lose 1
2
Pistol Attack Action
C
FRB001
© Forge Alpha 2025
Rapid Fire
v3
6
Repeats
(This attacks 7 times with the same base damage.)
This loses 2
Repeats
for each
Card
or
Ability
you've played this round
1
Pistol Attack Action
R
FRB001
© Forge Alpha 2025
Rapid Fire
v2
4
Repeats
(This attacks 5 times with the same base damage.)
1
Pistol Attack Action
U
FRB001
© Forge Alpha 2025
Rapid Fire
v1
2
Repeats
(This attacks 3 times with the same base damage.)
Your next
Repeating Attack
gains
Repeat
1
1
Pistol Attack Action
C
FRB001
© Forge Alpha 2025
Sawedoff
v3
Before Attack
Repel
1
(Move 1 square back from the middle line)
Hit
Push
1
(Move the target 1 square back from the middle line)
5
Pistol Attack Action
R
FRB001
© Forge Alpha 2025
Sawedoff
v2
Before Attack
Repel
1
(Move 1 square back from the middle line)
Hit
Push
1
(Move the target 1 square back from the middle line)
5
Pistol Attack Action
U
FRB001
© Forge Alpha 2025
Sawedoff
v1
Before Attack
Repel
2
(Move 2 squares back from the middle line)
Hit
Push
2
(Move the target 2 squares back from the middle line)
3
Pistol Attack Action
C
FRB001
© Forge Alpha 2025
Slide Dash
v3
Before Attack
You may
Move
1
Hit
They may
Move
1
7
Pistol Attack Action
R
FRB001
© Forge Alpha 2025
Slide Dash
v2
Before Attack
You may
Move
1
After attack
You may
Move
1
5
Pistol Attack Action
U
FRB001
© Forge Alpha 2025
Slide Dash
v1
Before Attack
You may
Move
2
After attack
You may
Move
2
3
Pistol Attack Action
C
FRB001
© Forge Alpha 2025
Snipe
v3
5
Pistol Attack Action
R
FRB001
© Forge Alpha 2025
Snipe
v2
3
Pistol Attack Action
U
FRB001
© Forge Alpha 2025
Snipe
v1
Pierce
3
(It ignores up to 3 total from parry, shield and armour.)
1
Pistol Attack Action
C
FRB001
© Forge Alpha 2025
Terminal Velocity
v3
This gains 1
per
Distance
Hit
Their next
Action
gains
Continue
6
Pistol Attack Action
R
FRB001
© Forge Alpha 2025
Terminal Velocity
v2
This gains 1
per
Distance
4
Pistol Attack Action
U
FRB001
© Forge Alpha 2025
Terminal Velocity
v1
This gains 1
per
Distance
Continue
2
Pistol Attack Action
C
FRB001
© Forge Alpha 2025
Warning Shot
v3
Your next
Actions
this round cannot
Continue
Continue
7
Pistol Attack Action
R
FRB001
© Forge Alpha 2025
Warning Shot
v2
Continue
5
Pistol Attack Action
U
FRB001
© Forge Alpha 2025
Warning Shot
v1
Continue
Your next
Pistol Attack
this turn gains
Continue
3
Pistol Attack Action
C
FRB001
© Forge Alpha 2025
Verglas, Frigid Stare
Enemy freezes X
They take X
No amount of Coolant will make the voices stop.
80
Manipulator Hero
T
FRB001
© Forge Alpha 2025
Arcane Capacitor
Cast
(This is a spell.)
3
Aether Evo
T
FRB001
© Forge Alpha 2025
Creeping Frost
Start of round
All
Heroes
Freeze
1
(They lose 1
.)
―
Evo
T
FRB001
© Forge Alpha 2025
Crystal Cultivator
Your first
Spell
each turn gains
Hit
They
Freeze
1
(They lose 1
.)
―
Evo
T
FRB001
© Forge Alpha 2025
Frost Injector
Once per round
Healed
Gain 1
and
Heal
1
(Up to 4, and up to your starting health.)
―
Evo
T
FRB001
© Forge Alpha 2025
Hyper Cooler
Parry
4
(Prevent the next 4 damage you would take this turn.)
Once
Parry
They
Freeze
1
(They lose 1
.)
―
Reactive Evo
T
FRB001
© Forge Alpha 2025
Absolute Zero
All
Units
Freeze
4
(They lose 4
.)
―
Support Action
E
FRB001
© Forge Alpha 2025
Cryomechanics
All
Card Costs
are reduced by
this round
Continue
―
Support Action
E
FRB001
© Forge Alpha 2025
Deep Freeze
Hit
They
Freeze
2
(They lose 2
.)
3
Elemental Spell Action
E
FRB001
© Forge Alpha 2025
Frost Hex
Hit
They
Freeze
1
(They lose 1
.)
1
Repeat
(This casts 2 times with the same base damage.)
3
Elemental Spell Action
E
FRB001
© Forge Alpha 2025
Hail Storm
This gains 1
and
Hit
They
Freeze
1
(They lose 1
.)
1
Elemental Spell Action
E
FRB001
© Forge Alpha 2025
Iceletting
Draw
a card
Draw
a card
Continue
―
Support Action
E
FRB001
© Forge Alpha 2025
Slow to a Crawl
An
Active Action
,
Attack
or
Spell
cannot
Continue
―
Reaction
E
FRB001
© Forge Alpha 2025
Snow Glare
A
Hero
Freezes
1 and is
Stunned
(They lose 1
.)
Continue
―
Support Action
E
FRB001
© Forge Alpha 2025
Arcane Weaving
v3
Your
Active Spell
gains 6
and loses all
Hit Triggers
―
Reaction
R
FRB001
© Forge Alpha 2025
Arcane Weaving
v2
Your
Active Spell
gains 4
―
Reaction
U
FRB001
© Forge Alpha 2025
Arcane Weaving
v1
Your
Active Spell
gains 2
and
Triggers
all
Hit Triggers
an additional time
―
Reaction
C
FRB001
© Forge Alpha 2025
Chilling Blast
v3
You
Freeze
1
(You lose 1
.)
Hit
They
Freeze
1
(They lose 1
.)
5
Elemental Spell Action
R
FRB001
© Forge Alpha 2025
Chilling Blast
v2
Hit
They
Freeze
1
(They lose 1
.)
3
Elemental Spell Action
U
FRB001
© Forge Alpha 2025
Chilling Blast
v1
Hit
They
Freeze
1
(They lose 1
.)
The next time you
Freeze
an enemy this turn, they
Freeze
1
1
Elemental Spell Action
C
FRB001
© Forge Alpha 2025
Cold Grasp
v3
This gains 2
for each
you're missing
0
Elemental Spell Action
R
FRB001
© Forge Alpha 2025
Cold Grasp
v2
This gains 1
for each
you're missing
2
Elemental Spell Action
U
FRB001
© Forge Alpha 2025
Cold Grasp
v1
This gains 1
Pierce
for each
you're missing
(It ignores up to your missing
total from parry, shield and armour.)
4
Elemental Spell Action
C
FRB001
© Forge Alpha 2025
Coolant Injection
v3
You
Freeze
2
(You lose 2
.)
Heal
8
(Up to your starting health.)
Continue
―
Support Action
R
FRB001
© Forge Alpha 2025
Coolant Injection
v2
You
Freeze
1
(You lose 1
.)
Heal
6
(Up to your starting health.)
Continue
―
Support Action
U
FRB001
© Forge Alpha 2025
Coolant Injection
v1
Heal
4
(Up to your starting health.)
The next time you
Heal
this round, you gain 1
(Up to 4.)
Continue
―
Support Action
C
FRB001
© Forge Alpha 2025
Crystalize
v3
The
Active Attack
or
Spell
loses 5
Base
and gains
Hit
They
Discard
a card
―
Reaction
R
FRB001
© Forge Alpha 2025
Crystalize
v2
The
Active Attack
or
Spell
loses 3
Base
―
Reaction
U
FRB001
© Forge Alpha 2025
Crystalize
v1
The
Active Attack
or
Spell
loses 1
Base
and all
Hit Triggers
―
Reaction
C
FRB001
© Forge Alpha 2025
Energy Outburst
v3
This gains 2
and
Hit
You lose 1
6
Aether Spell Action
R
FRB001
© Forge Alpha 2025
Energy Outburst
v2
This gains 2
4
Aether Spell Action
U
FRB001
© Forge Alpha 2025
Energy Outburst
v1
This gains 2
and
Hit
You gain 1
(Up to 4.)
2
Aether Spell Action
C
FRB001
© Forge Alpha 2025
Essence Drain
v3
Hit
Heal
2
(Up to your starting health.)
3
Aether Spell Action
R
FRB001
© Forge Alpha 2025
Essence Drain
v2
Hit
Heal
2
(Up to your starting health.)
2
Aether Spell Action
U
FRB001
© Forge Alpha 2025
Essence Drain
v1
Hit
Heal
2
(Up to your starting health.)
1
Aether Spell Action
C
FRB001
© Forge Alpha 2025
Freeze Ray
v3
Hit
They
Freeze
1
(They lose 1
.)
5
Elemental Spell Action
R
FRB001
© Forge Alpha 2025
Freeze Ray
v2
Hit
They
Freeze
1
(They lose 1
.)
4
Elemental Spell Action
U
FRB001
© Forge Alpha 2025
Freeze Ray
v1
Hit
They
Freeze
1
(They lose 1
.)
3
Elemental Spell Action
C
FRB001
© Forge Alpha 2025
Icicle Wall
v3
Reaction
Discard this
Parry
4
(Prevent the next 4 damage you would take this turn.)
4
Elemental Spell Action
R
FRB001
© Forge Alpha 2025
Icicle Wall
v2
Reaction
Discard this
Parry
3
(Prevent the next 3 damage you would take this turn.)
3
Elemental Spell Action
U
FRB001
© Forge Alpha 2025
Icicle Wall
v1
Reaction
Discard this
Parry
2
(Prevent the next 2 damage you would take this turn.)
2
Elemental Spell Action
C
FRB001
© Forge Alpha 2025
Infuse Ice
v3
Your next
Spell
this turn gains 5
and
Hit
You
Freeze
1
(You lose 1
.)
Continue
―
Support Action
R
FRB001
© Forge Alpha 2025
Infuse Ice
v2
Your next
Spell
this turn gains 3
and
Hit
They
Freeze
1
(They lose 1
.)
Continue
―
Support Action
U
FRB001
© Forge Alpha 2025
Infuse Ice
v1
Your next
Spell
this turn gains 1
and
Hit
They
Freeze
2
(They lose 1
.)
Continue
―
Support Action
C
FRB001
© Forge Alpha 2025
Piercing Cold
v3
Your
Active Attack
or
Spell
gains
Pierce
5
(It ignores up to 5 total from parry, shield and armour.)
―
Reaction
R
FRB001
© Forge Alpha 2025
Piercing Cold
v2
Your
Active Attack
or
Spell
gains
Pierce
4
(It ignores up to 4 total from parry, shield and armour.)
―
Reaction
U
FRB001
© Forge Alpha 2025
Piercing Cold
v1
Your
Active Attack
or
Spell
gains
Pierce
3
(It ignores up to 3 total from parry, shield and armour.)
―
Reaction
C
FRB001
© Forge Alpha 2025
Thermal Exchange
v3
Hit
Steal
1
3
Elemental Spell Action
R
FRB001
© Forge Alpha 2025
Thermal Exchange
v2
Hit
Steal
1
3
Elemental Spell Action
U
FRB001
© Forge Alpha 2025
Thermal Exchange
v1
Hit
Steal
1
(Up to 4.)
The next time you would gain
this turn, gain 1 more
1
Elemental Spell Action
C
FRB001
© Forge Alpha 2025
Clé, Retro Enthusiast
Your
Machines
have 1
Armour
(They prevent 1 damage from each instance of damage they would take.)
You may
Move
your
Machines
using your
When your whole life has been decided for you, defying it becomes the logical choice.
80
Engineer Hero
T
FRB001
© Forge Alpha 2025
Adaptive Upgrader
Your first
Upgrade
each round gains
Reroute
(It can be played by a machine you control instead.)
―
Evo
T
FRB001
© Forge Alpha 2025
Contraption Disassembler
Once per turn
Sacrifice a machine
Parry
4
(Prevent the next 4 damage you would take this turn.)
―
Reactive Evo
T
FRB001
© Forge Alpha 2025
Efficiency Module
Once per round
A
Machine
you control
Lasts
another round
―
Evo
T
FRB001
© Forge Alpha 2025
Plasma Powered Ranch
An adjacent
Machine
you control can attack an additional time this turn
Once per Round
Attack
4
Machine Evo
T
FRB001
© Forge Alpha 2025
Power Charger
You or a
Machine
you control
Shields
4
(They prevent the next 4 damage they would take this round.)
―
Reactive Evo
T
FRB001
© Forge Alpha 2025
Commander Beacon
Has 1
and 1
Armor
(It prevents 1 damage from each instance of damage it would take.)
All
Machines
you control have +1
―
Turret Machine Action
E
FRB001
© Forge Alpha 2025
Failure Prognosis
All
Machines
you control
Shield
2 and
Last
another turn
(They prevent the next 2 damage they would take this round.)
―
Reaction
E
FRB001
© Forge Alpha 2025
Focused Spark Generator
Has 1
and
Lasts
1 round
(Destroy it at the start of the next round.)
Once per round
Attack
3
Turret Machine Action
E
FRB001
© Forge Alpha 2025
High Caliber Sentry
Has 1
and
Lasts
1 round
(Destroy it at the start of the next round.)
Once per round
Attack
5
Turret Machine Action
E
FRB001
© Forge Alpha 2025
Power Reroute
This gains 1
for each
Base
of all
Machines
you control
1
Machine Attack Action
E
FRB001
© Forge Alpha 2025
Psy Blade Launcher
Has 1
and
Lasts
1 round
(Destroy it at the start of the next round.)
Once per round
Attack
3
Turret Machine Action
E
FRB001
© Forge Alpha 2025
Quick Deploy Sentry
Has 1
and
Lasts
1 round
(Destroy it at the start of the next round.)
Instant
Deploy this
Oncea per round
Attack
3
Turret Machine Action
E
FRB001
© Forge Alpha 2025
Total Recall
Return all
Machines
you control to your hand
Your
Machines
can attack one fewer time this round
"We might have underestimated her talent." - Vis
―
Reaction
E
FRB001
© Forge Alpha 2025
Alpha Structure
v3
Has 1
Start of round | Deploy
Gains either 3
Shield
or 3
this round
(This prevents the next 4 damage it would take this round if shield is taken.)
Once per round
Attack
0
Turret Machine Action
R
FRB001
© Forge Alpha 2025
Alpha Structure
v2
Has 1
Start of round | Deploy
Gains either 2
Shield
or 2
this round
(This prevents the next 2 damage it would take this round if shield is taken.)
Once per round
Attack
0
Turret Machine Action
U
FRB001
© Forge Alpha 2025
Alpha Structure
v1
Has 1
Start of round | Deploy
Gains either 1
Shield
or 1
this round
(This prevents the next 1 damage it would take this round if shield is taken.)
Once per round
Attack
0
Turret Machine Action
C
FRB001
© Forge Alpha 2025
Emergency Patch
v3
Reroute
(This can be played by a machine you control instead.)
Parry
5
(Prevent the next 5 damage you would take this turn.)
―
Reaction
R
FRB001
© Forge Alpha 2025
Emergency Patch
v2
Reroute
(This can be played by a machine you control instead.)
Parry
4
(Prevent the next 4 damage you would take this turn.)
―
Reaction
U
FRB001
© Forge Alpha 2025
Emergency Patch
v1
Reroute
(This can be played by a machine you control instead.)
Parry
3
(Prevent the next 3 damage you would take this turn.)
―
Reaction
C
FRB001
© Forge Alpha 2025
Energize
v3
Reroute
(This can be played by a machine you control instead.)
Gain 3
with
Machine Attacks
this round
Continue
―
Support Action
R
FRB001
© Forge Alpha 2025
Energize
v2
Reroute
(This can be played by a machine you control instead.)
Gain 2
with
Machine Attacks
this round
Continue
―
Support Action
U
FRB001
© Forge Alpha 2025
Energize
v1
Reroute
(This can be played by a machine you control instead.)
Gain 1
with
Machine Attacks
this round
Continue
―
Support Action
C
FRB001
© Forge Alpha 2025
Energy Funnel
v3
An adjacent
Machine
you control can attack an additional time this round
3
Machine Attack Action
R
FRB001
© Forge Alpha 2025
Energy Funnel
v2
An adjacent
Machine
you control can attack an additional time this round
2
Machine Attack Action
U
FRB001
© Forge Alpha 2025
Energy Funnel
v1
An adjacent
Machine
you control can attack an additional time this round
1
Machine Attack Action
C
FRB001
© Forge Alpha 2025
Multi-Part Shot
v3
Loses 1
for each
Machine
you control
7
Machine Attack Action
R
FRB001
© Forge Alpha 2025
Multi-Part Shot
v2
Gains 1
for each
Machine
you control
5
Machine Attack Action
U
FRB001
© Forge Alpha 2025
Multi-Part Shot
v1
Gains 2
for each
Machine
you control
3
Machine Attack Action
C
FRB001
© Forge Alpha 2025
Overcharged Batteries
v3
Machine Upgrade
(Place this under a machine you control when played.)
Shield
4
(It prevents the next 4 damage it would take this round.)
End of round
Destroy this, then it
Lasts
one more turn
―
Support Action
R
FRB001
© Forge Alpha 2025
Overcharged Batteries
v2
Machine Upgrade
(Place this under a machine you control when played.)
Shield
3
(It prevents the next 3 damage it would take this round.)
End of round
Destroy this, then it
Lasts
one more turn
―
Support Action
U
FRB001
© Forge Alpha 2025
Overcharged Batteries
v1
Machine Upgrade
(Place this under a machine you control when played.)
Shield
2
(It prevents the next 2 damage it would take this round.)
End of round
Destroy this, then it
Lasts
one more turn
―
Support Action
C
FRB001
© Forge Alpha 2025
Rapid Construction
v3
Reroute
(This can be played by a machine you control instead.)
Your next
Machine Attack
this turn gains 4
and
Continue
Continue
―
Support Action
R
FRB001
© Forge Alpha 2025
Rapid Construction
v2
Reroute
(This can be played by a machine you control instead.)
Your next
Machine Attack
this turn gains 3
and
Continue
Continue
―
Support Action
U
FRB001
© Forge Alpha 2025
Rapid Construction
v1
Reroute
(This can be played by a machine you control instead.)
Your next
Machine Attack
this turn gains 2
and
Continue
Continue
―
Support Action
C
FRB001
© Forge Alpha 2025
Rebalance Weapons
v3
Machine Upgrade
(Place this under a machine you control when played.)
Gain 5
Loses 3
against targets with
Parry
,
Shield
or
Armour
―
Support Action
R
FRB001
© Forge Alpha 2025
Rebalance Weapons
v2
Machine Upgrade
(Place this under a machine you control when played.)
Gain 3
―
Support Action
U
FRB001
© Forge Alpha 2025
Rebalance Weapons
v1
Machine Upgrade
(Place this under a machine you control when played.)
Gain 1
and
Pierce
3
(It ignores up to 3 total from parry, shield and armour.)
―
Support Action
C
FRB001
© Forge Alpha 2025
Regenerative Chamber
v3
Machine Upgrade
(Place this under a machine you control when played.)
Attack
Shield
4
(Prevent the next 4 damage you would take this round.)
―
Support Action
R
FRB001
© Forge Alpha 2025
Regenerative Chamber
v2
Machine Upgrade
(Place this under a machine you control when played.)
Attack
Shield
3
(Prevent the next 3 damage you would take this round.)
―
Support Action
U
FRB001
© Forge Alpha 2025
Regenerative Chamber
v1
Machine Upgrade
(Place this under a machine you control when played.)
Attack
Shield
2
(Prevent the next 2 damage you would take this round.)
―
Support Action
C
FRB001
© Forge Alpha 2025
Reinforce Structure
v3
Reroute
(This can be played by a machine you control instead.)
They
Shield
8 and
Pierce
is doubled against them this round
(Prevent the next 8 damage you would take this round.)
Continue
―
Support Action
R
FRB001
© Forge Alpha 2025
Reinforce Structure
v2
Reroute
(This can be played by a machine you control instead.)
They
Shield
6
(They prevent the next 6 damage they would take this round.)
Continue
―
Support Action
U
FRB001
© Forge Alpha 2025
Reinforce Structure
v1
Reroute
(This can be played by a machine you control instead.)
They
Shield
4 and cannot be
Pierced
this round
(They prevent the next 4 damage they would take this round.)
Continue
―
Support Action
C
FRB001
© Forge Alpha 2025
Relocate
v3
Return up to 3 of your
Upgrades
to your hand
You may only play one more
Upgrade
this round
―
Reaction
R
FRB001
© Forge Alpha 2025
Relocate
v2
Return up to 2 of your
Upgrades
to your hand
―
Reaction
U
FRB001
© Forge Alpha 2025
Relocate
v1
Return one of your
Upgrades
to your hand
You may play your next
Upgrade
as a
Reaction
―
Reaction
C
FRB001
© Forge Alpha 2025
Rotary Barrel
v3
Machine Upgrade
(Place this under a machine you control when played.)
You can
Attack
2 additional times each round and lose 1
―
Support Action
R
FRB001
© Forge Alpha 2025
Rotary Barrel
v2
Machine Upgrade
(Place this under a machine you control when played.)
You can
Attack
an additional time each round and gain 1
―
Support Action
U
FRB001
© Forge Alpha 2025
Rotary Barrel
v1
Machine Upgrade
(Place this under a machine you control when played.)
If this would gain an additional
Attack
, it gains that much plus 1 instead
―
Support Action
C
FRB001
© Forge Alpha 2025