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Clé Printed
Hero and equipment (6/6)
Clé, The Assembler
Your
Constructs
have +1
Armour
(They prevent 1 damage from all instances of damage they would take)
You may
Move
your
Constructs
using your
When your entire life has already been decided for you, defying it becomes the logical answer.
80
Engineer Hero
T
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Gravity Module
Once per turn
Target
Construct
you control
Lasts
another turn and loses all
Shield
--
Construct Evo
T
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Machine Translocator
All
Constructs
you control may
Move
1
Continue
--
Construct Evo
T
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Plasma-Powered Wrench
Target
Construct
you control may attack an additional time this turn
Once per turn
Attack
4
Construct Evo
T
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Power Charger
You or target
Construct
you control gains
Shield
3
(It prevents the next 3 damage it would take this turn)
--
Reactive Construct Evo
T
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Turret Disassembler
Sacrifice a Construct
Block
4
(Prevent the next 4 damage you would take this initiative)
--
Reactive Construct Evo
T
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Main deck (60/60)
Gun Sentry
v3
Has 1
and
Lasts
1 turn
(It expires at the start of the next turn, destroying it)
Once per turn
Attack
3
Turret Construct
R
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Gun Sentry
v3
Has 1
and
Lasts
1 turn
(It expires at the start of the next turn, destroying it)
Once per turn
Attack
3
Turret Construct
R
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Gun Sentry
v3
Has 1
and
Lasts
1 turn
(It expires at the start of the next turn, destroying it)
Once per turn
Attack
3
Turret Construct
R
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Gun Sentry
v2
Has 1
and
Lasts
1 turn
(It expires at the start of the next turn, destroying it)
Once per turn
Attack
2
Turret Construct
U
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Gun Sentry
v2
Has 1
and
Lasts
1 turn
(It expires at the start of the next turn, destroying it)
Once per turn
Attack
2
Turret Construct
U
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Gun Sentry
v2
Has 1
and
Lasts
1 turn
(It expires at the start of the next turn, destroying it)
Once per turn
Attack
2
Turret Construct
U
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Gun Sentry
v1
Has 1
and
Lasts
1 turn
(It expires at the start of the next turn, destroying it)
Once per turn
Attack
1
Turret Construct
C
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Gun Sentry
v1
Has 1
and
Lasts
1 turn
(It expires at the start of the next turn, destroying it)
Once per turn
Attack
1
Turret Construct
C
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Gun Sentry
v1
Has 1
and
Lasts
1 turn
(It expires at the start of the next turn, destroying it)
Once per turn
Attack
1
Turret Construct
C
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Mining Drill
v3
Has 1
and
Lasts
1 turn
(It expires at the start of the next turn, destroying it)
Once per turn
Attack
Every piece of junk can be refurbished.
3
Turret Construct
R
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Mining Drill
v3
Has 1
and
Lasts
1 turn
(It expires at the start of the next turn, destroying it)
Once per turn
Attack
Every piece of junk can be refurbished.
3
Turret Construct
R
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Mining Drill
v3
Has 1
and
Lasts
1 turn
(It expires at the start of the next turn, destroying it)
Once per turn
Attack
Every piece of junk can be refurbished.
3
Turret Construct
R
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Mining Drill
v2
Has 1
and
Lasts
1 turn
(It expires at the start of the next turn, destroying it)
Once per turn
Attack
Every piece of junk can be refurbished.
2
Turret Construct
U
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Mining Drill
v2
Has 1
and
Lasts
1 turn
(It expires at the start of the next turn, destroying it)
Once per turn
Attack
Every piece of junk can be refurbished.
2
Turret Construct
U
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Mining Drill
v2
Has 1
and
Lasts
1 turn
(It expires at the start of the next turn, destroying it)
Once per turn
Attack
Every piece of junk can be refurbished.
2
Turret Construct
U
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Mining Drill
v1
Has 1
and
Lasts
1 turn
(It expires at the start of the next turn, destroying it)
Once per turn
Attack
Every piece of junk can be refurbished.
1
Turret Construct
C
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Mining Drill
v1
Has 1
and
Lasts
1 turn
(It expires at the start of the next turn, destroying it)
Once per turn
Attack
Every piece of junk can be refurbished.
1
Turret Construct
C
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Mining Drill
v1
Has 1
and
Lasts
1 turn
(It expires at the start of the next turn, destroying it)
Once per turn
Attack
Every piece of junk can be refurbished.
1
Turret Construct
C
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Commander Beacon
Has 1
and
Armor
1
(It prevents 1 damage from all instances of damage it would take)
All other
Constructs
you control have +1
Damage
--
Turret Construct
E
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Commander Beacon
Has 1
and
Armor
1
(It prevents 1 damage from all instances of damage it would take)
All other
Constructs
you control have +1
Damage
--
Turret Construct
E
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Commander Beacon
Has 1
and
Armor
1
(It prevents 1 damage from all instances of damage it would take)
All other
Constructs
you control have +1
Damage
--
Turret Construct
E
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Failure Prognosis
All
Constructs
you control gain
Shield
2 and can
Attack
an additional time this turn
(They prevent the next 2 damage they would take this turn)
The key to reducing failure rate is to not have failures at all.
--
Support Reaction
E
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Failure Prognosis
All
Constructs
you control gain
Shield
2 and can
Attack
an additional time this turn
(They prevent the next 2 damage they would take this turn)
The key to reducing failure rate is to not have failures at all.
--
Support Reaction
E
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Failure Prognosis
All
Constructs
you control gain
Shield
2 and can
Attack
an additional time this turn
(They prevent the next 2 damage they would take this turn)
The key to reducing failure rate is to not have failures at all.
--
Support Reaction
E
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Focused Spark Generator
Has 1
and
Lasts
1 turn
(It expires at the start of the next turn, destroying it)
Once per turn
Attack
2
Turret Construct
E
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Focused Spark Generator
Has 1
and
Lasts
1 turn
(It expires at the start of the next turn, destroying it)
Once per turn
Attack
2
Turret Construct
E
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Focused Spark Generator
Has 1
and
Lasts
1 turn
(It expires at the start of the next turn, destroying it)
Once per turn
Attack
2
Turret Construct
E
FRB001
Alexandre Desbiens
© Forge Alpha 2025
High Caliber Sentry
Has 1
that
Lasts
1 turn
(It expires at the start of the next turn, destroying it)
Once per turn
Attack
4
Construct Action
E
FRB001
Alexandre Desbiens
© Forge Alpha 2025
High Caliber Sentry
Has 1
that
Lasts
1 turn
(It expires at the start of the next turn, destroying it)
Once per turn
Attack
4
Construct Action
E
FRB001
Alexandre Desbiens
© Forge Alpha 2025
High Caliber Sentry
Has 1
that
Lasts
1 turn
(It expires at the start of the next turn, destroying it)
Once per turn
Attack
4
Construct Action
E
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Psy Bade Launcher
Has 1
and
Lasts
1 turn
(It expires at the start of the next turn, destroying it)
Once per turn
Attack
2
Turret Construct
E
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Psy Bade Launcher
Has 1
and
Lasts
1 turn
(It expires at the start of the next turn, destroying it)
Once per turn
Attack
2
Turret Construct
E
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Psy Bade Launcher
Has 1
and
Lasts
1 turn
(It expires at the start of the next turn, destroying it)
Once per turn
Attack
2
Turret Construct
E
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Quick Deploy Sentry
Has 1
and
Lasts
1 turn
(It expires at the start of the next turn, destroying it)
Can be played as an
Instant
Once per turn
Attack
2
Turret Construct
E
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Quick Deploy Sentry
Has 1
and
Lasts
1 turn
(It expires at the start of the next turn, destroying it)
Can be played as an
Instant
Once per turn
Attack
2
Turret Construct
E
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Quick Deploy Sentry
Has 1
and
Lasts
1 turn
(It expires at the start of the next turn, destroying it)
Can be played as an
Instant
Once per turn
Attack
2
Turret Construct
E
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Add Parts
v3
Reroute
(This may be played by a construct you control)
Gain
Shield
4
(Prevent the next 4 damage you would take this turn)
--
Support Reaction
R
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Add Parts
v3
Reroute
(This may be played by a construct you control)
Gain
Shield
4
(Prevent the next 4 damage you would take this turn)
--
Support Reaction
R
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Add Parts
v3
Reroute
(This may be played by a construct you control)
Gain
Shield
4
(Prevent the next 4 damage you would take this turn)
--
Support Reaction
R
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Emergency Patch
v3
Reroute
(This may be played by a construct you control)
Block
5
(Prevents the next 5 damage you would take this initiative)
--
Support Reaction
R
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Emergency Patch
v3
Reroute
(This may be played by a construct you control)
Block
5
(Prevents the next 5 damage you would take this initiative)
--
Support Reaction
R
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Emergency Patch
v3
Reroute
(This may be played by a construct you control)
Block
5
(Prevents the next 5 damage you would take this initiative)
--
Support Reaction
R
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Energize
v3
Reroute
(This may be played by a construct you control)
You gain +3
Damage
with
Construct Attacks
this turn
Continue
--
Support Action
R
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Energize
v3
Reroute
(This may be played by a construct you control)
You gain +3
Damage
with
Construct Attacks
this turn
Continue
--
Support Action
R
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Energize
v3
Reroute
(This may be played by a construct you control)
You gain +3
Damage
with
Construct Attacks
this turn
Continue
--
Support Action
R
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Overcharged Batteries
v3
Upgrade
(Put this under its target until it is destroyed)
If target
Construct
you control would
Expire
, instead destroy this and it gains
Shield
3
(It prevents the next 3 damage it would take this turn)
--
Support Action
R
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Overcharged Batteries
v3
Upgrade
(Put this under its target until it is destroyed)
If target
Construct
you control would
Expire
, instead destroy this and it gains
Shield
3
(It prevents the next 3 damage it would take this turn)
--
Support Action
R
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Overcharged Batteries
v3
Upgrade
(Put this under its target until it is destroyed)
If target
Construct
you control would
Expire
, instead destroy this and it gains
Shield
3
(It prevents the next 3 damage it would take this turn)
--
Support Action
R
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Overcharged Batteries
v2
Upgrade
(Put this under its target until it is destroyed)
If target
Construct
you control would
Expire
, instead destroy this and it gains
Shield
2
(It prevents the next 2 damage it would take this turn)
--
Support Action
U
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Overcharged Batteries
v2
Upgrade
(Put this under its target until it is destroyed)
If target
Construct
you control would
Expire
, instead destroy this and it gains
Shield
2
(It prevents the next 2 damage it would take this turn)
--
Support Action
U
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Overcharged Batteries
v2
Upgrade
(Put this under its target until it is destroyed)
If target
Construct
you control would
Expire
, instead destroy this and it gains
Shield
2
(It prevents the next 2 damage it would take this turn)
--
Support Action
U
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Rebalance Weapons
v3
Upgrade
(Put this under its target until it is destroyed)
Target
Construct
you control gains +3
Damage
--
Support Action
R
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Rebalance Weapons
v3
Upgrade
(Put this under its target until it is destroyed)
Target
Construct
you control gains +3
Damage
--
Support Action
R
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Rebalance Weapons
v3
Upgrade
(Put this under its target until it is destroyed)
Target
Construct
you control gains +3
Damage
--
Support Action
R
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Reinforce Structure
v3
Reroute
(This may be played by a construct you control)
Gain
Shield
5
(Prevent the next 5 damage you would take this turn)
Continue
--
Support Action
R
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Reinforce Structure
v3
Reroute
(This may be played by a construct you control)
Gain
Shield
5
(Prevent the next 5 damage you would take this turn)
Continue
--
Support Action
R
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Reinforce Structure
v3
Reroute
(This may be played by a construct you control)
Gain
Shield
5
(Prevent the next 5 damage you would take this turn)
Continue
--
Support Action
R
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Rotary Barrel
v3
Reroute
(This may be played by a construct you control)
You may
Attack
an additional time this turn, and your next
Construct Attack
this turn gains +3
Damage
Continue
--
Support Action
R
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Rotary Barrel
v3
Reroute
(This may be played by a construct you control)
You may
Attack
an additional time this turn, and your next
Construct Attack
this turn gains +3
Damage
Continue
--
Support Action
R
FRB001
Alexandre Desbiens
© Forge Alpha 2025
Rotary Barrel
v3
Reroute
(This may be played by a construct you control)
You may
Attack
an additional time this turn, and your next
Construct Attack
this turn gains +3
Damage
Continue
--
Support Action
R
FRB001
Alexandre Desbiens
© Forge Alpha 2025